Chapter 68.2: Chapter 1 Skill Summary
Chapter 68.2: Chapter 1 Skill Summary
Combat attack skills
Bare-handed
A skill that increases the power of your hands when striking an enemy. This is the first skill that most combatants have, but not magicians, priests or priestesses. There is no martial art for this skill.
Fighting
Higher level skill of bare-handed skill. You can learn martial arts.
Straight
This is a skill that fires a straight, heavy punch.
Jab
A skill that fires a series of light punches. It is a skill that does little damage, but it doesn't cause a stalemate at the end of the skill, allowing you to immediately unleash the next martial art.
Kicking
A skill that can be released by kicking an opponent. The power of the kick can be increased.
Front Kick
A martial art in which you kick your opponent from a forward position.
Leg Sweep
A martial art that makes the enemy's legs fall down.
Back Kick
A martial arts technique in which the opponent is kicked from a backward-facing position. The gap is large, but it is more powerful than the front kick.
Side kick
A martial arts technique in which the opponent is kicked from a sideways position. The power of this kick is almost the same as that of the front kick, but since it can be used to attack while facing sideways, it can be used to surprise an opponent.
Roundhouse Kick
This is a martial art in which you spin and then kick. The power of the kick exceeds that of the back kick.
Dropkick
A martial art in which you jump up and then kick. The power of the technique increases when you have the jumping skill. It is as powerful as a roundhouse kick, but it is easily dodged and after being dodged, the attacker is defenseless.
Staff
If you have a staff, you can learn this skill. This is a skill that can be learned by those with staff. It is mainly learned by magicians, summoners, priests and priestesses.
Hit
The initial martial art of the staff skill. This is a technique that simply strikes the opponent with the staff in your hand.
Magic Up
A technique that increases magic power.
Magic Bullet
A technique that shoots a single magic bullet. You can use this technique to damage undead monsters.
Magic Circle
Entrust
A martial art that transfers your magic power to an ally. This allows them to use magic and skills that they do not have enough magic power for.
One-handed sword
This is a skill that can be learned by those who have a sword. In addition to increasing the power of attacks with the sword, it can also be used to learn martial arts. It is mainly used by knights and swordsmen.
Slash
The initial martial art of the one-handed sword skill. This is a technique that slashes the enemy. The slashing motion changes depending on your stance.
Heavy Slash
A technique in which the user swings a one-handed sword to unleash a heavy slash. This technique is very powerful, but has a weakness in that it leaves you defenseless after you dodge.
Dual Wield
This is a skill that allows you to use a specific martial art by equipping two swords or sword-like weapons. You need to have strength and dexterity to learn it. It's a great way to get the most out of the game.
Double Slash
This is a technique that uses alternating slashes with the left and right swords.
Dual Edge
A technique in which you attack with your left and right swords in quick succession. Unlike the double slash, you can use different types of attacks: one attacks from the side, the other from below. In addition, it can be used quickly and with less movement than Double Slash, so there is less risk of the opponent dodging. In return, it is less powerful.
Bow
Bite
A skill that increases the power given when you bite an opponent.
Claw Strike
A skill that increases the power given when you attack with your claws. It does not have the same restraining effect as the claw, but it is more powerful.
Claw
A skill that increases the power given when attacking with claws. It can also bind the enemy and the duration of the binding is determined by the skill level.
Surprise Attack
If you attack without being seen by the enemy, your attack becomes a critical hit. This skill is useful for finishing off an opponent with a first strike or stopping an opponent with a surprise attack.
Water Blade
A skill that can be used on a water weapon to give the weapon a water attribute and increase its attack power. It can also make water blades fly.
Hardening Fangs
A skill that hardens fangs to deal more damage than a normal bite.
Assault
A skill that unleashes a powerful blow. It can't be used repeatedly and after the attack, it stalls slightly.
Intimidation
A skill to frighten the enemy by shouting. If the enemy is frightened, you can cancel their attacks.
Ice Claw
A skill that attacks with ice claws. Ice damage is generated.
Water Fang
Creates water in the fangs and bites. Produces water damage.
Combat Support Skills
Fighting Spirit
A skill that increases strength by imbuing your body with the energy to fight. The skill level determines the enhancement value.
Sign Sense
A skill that allows you to detect the presence of your opponent. This is a useful skill that allows you to know your opponent's position and strength, so you can surprise them with an attack or escape quickly. A ninja can learn it.
Night Vision
A skill that makes it possible to see the road and people at night when it is too dark to see anything. This skill is essential for exploring the field at night when there are no lights.
Leap
A skill that allows you to jump higher than normal. This skill is useful for jumping on tree branches and exploring the field.
Flying
A skill that allows you to fly in the sky. This is a skill that cannot be learned by the player, but may be given as an effect by monsters or equipped items.
Swimming
A skill that allows you to swim in the water. You will not drown, but you will suffer and your vitality will decrease when you dive into the water.
Underwater Action
A higher level skill than swimming that allows you to breathe in the water. This is a must-have skill for underwater combat.
Stealth
A skill that allows you to hide yourself from your opponent. Whether or not you can be detected depends on your skill level.
Identification
A skill that allows you to find out the enemy's level and information. This is a skill that will help you decide whether or not to fight an enemy.
Danger Sense
This is a skill that lets you know when an enemy is about to attack you unexpectedly. It also tells you of other dangers such as traps.
Provocation
A skill that makes the target of an enemy's attack change to you.
Sprint
A skill that temporarily increases your agility.
Production Skills
Alchemy
A skill that allows you to turn ore into another stone or metal. In the case of a summoner, this skill is necessary to create magic stones.
Magic Stone Creation
A skill that can create magic stones from stones and attribute stones. This skill is mainly used by summoners.
Mining
This skill is required to obtain items from mining points in the field. The performance of mining is determined by the skill level and the pickaxe used.
Dismantling
This skill is required to dismantle monsters and obtain items. This is one of the most essential skills for adventurers, as without it, monster materials cannot be obtained except in special quests. To dismantle a monster, you need a dismantling knife.
Appraisal
A skill that allows you to examine items. This is one of the most important skills for adventurers, as it allows you to examine the performance and materials of weapons.
Cooking
A skill that can be unlocked by cooking without fail. It has the effect of making the food more delicious and buffing the cooking.
Feeding
A skill that allows you to feed food to a specific monster to make it join you. This is a rare skill that can only be learned by a skilled cook.
Reading
A skill required to read books and letters. Without this skill, you can't read books in the library or text on the field.
Fishing
A skill that allows you to fish. Depending on the skill level, the probability of the fish biting the bait increases. You need to prepare your own fishing rod.
Woodworking
A skill that allows you to process wood to make weapons and furniture.
Dose
This skill allows you to mix herbs and medicines together to make medicines. In addition to medicines, you can also make items using grass.
Unique Skills
Summon Magic
Necessary skill to summon summoned beasts. Only summoners can use this skill.
Elven Knowledge
Elven knowledge allows you to learn more about various plants. Also has the ability to speak with plant monsters.
Magic Skills
Wind Magic
A skill that allows you to use wind-attribute magic.
Wind Cutter
A spell that shoots wind blades.
Air Shot
A spell that shoots balls of air.
Air Impact
A spell that shoots a shockwave of air.
Element Wind
A spell that adds a wind attribute.
Far Wind
Atmosphere
Magic that blasts a mass of air.
Fire Magic
A skill that allows you to use fire-attribute magic.
Fire
Magic that shoots fire from a staff. It has a low chanting time and can be cast quickly.
Power Up
A spell that slightly increases the strength of you or one of your allies.
Fire Arrow
A spell that shoots arrows of fire. It is faster and more powerful than fire, but because it is in the form of an arrow, its attack range is limited.
Element Fire
A spell that adds a fire attribute.
Fire Shower
A spell that causes a rain of fire to fall.
Burst
A spell that deploys a magic circle and sets enemies on it ablaze.
Earth Magic
A skill that allows you to use earth-attribute magic.
Earth Shot
Magic that shoots out stone gravel.
Mudball
A spell that shoots mud balls. You can also use it as a weapon.
Earth Arrow
A spell that shoots arrows of stone.
Element Earth
A spell that adds an earth attribute.
Tremor
A range attack spell that shakes the ground. A spell that can damage monsters in the ground.
Earth Wall
A spell that creates a wall of stone from the ground or a wall. You can climb on top of the wall and you can also create an umbrella of rocks by creating an earth wall and another earth wall next to it.
Water Magic
A skill that allows you to use water-attribute magic.
Rain
A spell that causes rain to fall. It does not cause damage, but can be used to put out fires and grow plants.
Aquaball
A spell that shoots a ball of water.
Mist
A spell that creates a mist. It's a spell that makes you invisible to your enemies, but you can't see them unless you have the skills to see them.
Element Aqua
A spell that gives you a water attribute.
Water Cutter
A spell that releases a blade of water. This is the magic version of the water blade skill.
Splash
A spell that shoots countless balls of water in the direction you hold your staff.
Light Magic
A skill that allows you to use light-attribute magic.
Heal
A spell that restores a small amount of vitality to you or a single ally.
Light
A spell that allows you to light up the streets at night.
Dark Magic
A skill that allows you to use dark-attribute magic.
Power Down
A spell that lowers the strength of a specified enemy.
Defense Down
A spell that lowers the defense of the specified enemy.
Slow
A spell that lowers the agility of the target enemy.
Magic Down
Reduces the magic power for the specified enemy.
Sleep
A spell that puts a target to sleep.
Illusion
Creates an illusion. You can dodge an enemy's attack only once. You can also use this spell to create an illusion.
Lightning Magic
A skill that allows you to use lightning-attribute magic.
Stun
A magic that paralyzes a specified enemy with a low probability.
Lightning
A spell that shoots lightning.
Shock Bolt
A spell that paralyzes a specified enemy with a high probability.
Thunder Branch
A spell that shoots out branches of lightning.
Explosion Magic
A skill that allows you to use explosion-attribute magic.
Bomb
A magic that attacks the specified enemy with a small explosion.
Mine
A spell that sets up a magic circle on the ground and explodes the moment you step on the magic circle.
Rave Rot
A spell that causes light to gather on a specified enemy and explode.
Red Ray
A spell that releases a red line and blows up the enemies that touch it.
Wood Magic
This is a skill that allows you to use wood-attribute magic.
Grow
Magic that grows plants. You can also use it to create a new type of weapon.
Leaf Cutter
A spell that releases leaves that cut when touched.
Poison
A spell that makes the specified enemy poisoned.
Vine Bind
A spell that uses tree roots to bind a single enemy.
Ice Magic
A skill that allows you to use ice-attribute magic.
Ice Needle
A spell that uses a single shot of ice.
Slip
A spell that causes the opponent to fall.
Freeze
A spell that freezes a specified area. You can also use this spell to make your enemies fall.
Icicle Arrow
A spell that shoots ice arrows that freeze at a low rate.
Space-Time Magic
You can also use it to create your own magic.
Quick
Increases the agility of yourself or an ally.
Return
A spell that allows you to return to the last place you stayed.
Communication
Allows you to communicate with the person you specify.
Appose
Returns the specified object to you. You can retrieve weapons and other items.
Tree Magic
This skill allows you to use tree magic, which is more powerful than wood magic and is only available to elves.
Forest Warrior
A spell that creates a tree warrior. You can also use it to fight against enemies.
Wood Wall
A spell that creates a giant tree. It can be used as a wall, but it can also be used to climb trees.